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esphome-api-client 0.5.0
Modern C++17 client for the ESPHome native API (plaintext + Noise)
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Connection: the ESPHome native-API protocol state machine. More...
#include <esphome/api/bytes.hpp>#include <esphome/api/connection/connection_options.hpp>#include <esphome/api/connection/connection_state.hpp>#include <esphome/api/frame/frame_helper.hpp>#include <esphome/api/proto/proto_message.hpp>#include <esphome/api/transport/executor.hpp>#include <esphome/api/transport/transport.hpp>#include <cstdint>#include <exception>#include <functional>#include <memory>#include <string>#include <system_error>#include <vector>

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Classes | |
| struct | esphome::api::ServerHello |
| Information returned by the device in its HelloResponse. More... | |
| class | esphome::api::Connection |
| Drives one logical session with an ESPHome device: TCP connect, optional Noise handshake (via the injected frame helper), HelloRequest/HelloResponse, keepalive pings and inbound message dispatch. More... | |
Namespaces | |
| namespace | esphome |
| namespace | esphome::api |
Connection: the ESPHome native-API protocol state machine.
Owns the transport + frame helper, drives the handshake, dispatches inbound messages and runs keepalive. No entity semantics live here.